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Ticket to ride days of wonder
Ticket to ride days of wonder




ticket to ride days of wonder

In an effort to atone for our sins, we set out to work on game designs that were simple enough to be played and adjudicated in the minds of mere mortal beings, not in the tricked-out silicon chips of their über-PCs. At the time, the hyper-focus of game developers on fancy graphics and the technology behind the games often caused industry participants to lose sight of the fact that it is often the simplest things that make a game a great game.

ticket to ride days of wonder

#Ticket to ride days of wonder software

The term "disruption" has become something of a buzzword in technology recently but, if there was ever a perfect target for disruption, we saw no better industry to train our sights on than the world of board games.Īs the founders of a 3D graphics software publishing company called Ray Dream, we were guilty participants in the 3D graphics arms race that dominated the mid-1990s and contributed to the ruin of many a good video game. When we first embarked on this adventure some 10 years ago, launching Days of Wonder as a traditional board game publisher, what attracted us to the industry was its staid and steady pace.įar from the boom-and-bust, hockey-stick cycles of video games and the rat race of Silicon Valley, this was an industry where the CEO of the dominant player (Hasbro) was a grandson of the company's founder, and where the top selling product, Monopoly, was the very same board game that was on top some 70 years ago! We make games that are just plain fun to play on any platform."

ticket to ride days of wonder

"Well, we do both actually - cardboard and digital board games. (This question is usually followed by an embarrassed silence on the asker's part.)






Ticket to ride days of wonder